Economía de compartir o economía circular florecen nuevos servicios para compartirlo o alquilarlo prácticamente todo, haciendo hincapié en la modalidad de suscripción: una cuota mensual o anual para acceder a todo un catálogo de artículos o servicios.
Además de reducirse los costes, estas iniciativas facilitan que se consuma menos, lo cual tiene un impacto positivo en el medio ambiente. También se recicla más. Solo en el acto de compartir coche, las cifras pueden llegar a ser espectaculares: por cada vehículo compartido, dejan de circular 15 vehículos particulares. Por si fuera fuera poco, los propios minoristas contaminarán menos porque, en aras de satisfacer la demanda de productos que duren mucho para que sean compartidos una y otra vez por sus usuarios, se mejorará la calidad y la durabilidad de los mismos. Eso reducirá ostensiblemente la cantidad de basura porque se derrochará menos.
Para el año 2025, la economía colaborativa representará más de 335 000 millones de dólares. En España, estas compañías suponen entre el 1% y el 1,4% del PIB total, pero para 2025 supondrán casi el 2,9%.
In this project you’ll create a standalone web server with an ESP8266 that can toggle two LEDs using Arduino IDE. This ESP8266 Web Server is mobile responsive and it can be accessed with any device that as a browser in your local network.
For a more in-depth tutorial on how to create a web server, and explanation of the code, read this post ESP8266 Web Server Step-by-step
After modifying the sketch upload it to your ESP8266 (If you can’t upload code to your ESP8266, read this troubleshooting guide).
/*********
Rui Santos
Complete project details at https://randomnerdtutorials.com
*********/// Load Wi-Fi library#include<ESP8266WiFi.h>// Replace with your network credentialsconstchar* ssid ="REPLACE_WITH_YOUR_SSID";constchar* password ="REPLACE_WITH_YOUR_PASSWORD";// Set web server port number to 80
WiFiServer server(80);// Variable to store the HTTP request
String header;// Auxiliar variables to store the current output state
String output5State ="off";
String output4State ="off";// Assign output variables to GPIO pinsconstint output5 =5;constint output4 =4;// Current timeunsignedlong currentTime =millis();// Previous timeunsignedlong previousTime =0;// Define timeout time in milliseconds (example: 2000ms = 2s)constlong timeoutTime =2000;voidsetup(){
Serial.begin(115200);// Initialize the output variables as outputspinMode(output5, OUTPUT);pinMode(output4, OUTPUT);// Set outputs to LOWdigitalWrite(output5, LOW);digitalWrite(output4, LOW);// Connect to Wi-Fi network with SSID and password
Serial.print("Connecting to ");
Serial.println(ssid);
WiFi.begin(ssid, password);while(WiFi.status()!= WL_CONNECTED){delay(500);
Serial.print(".");}// Print local IP address and start web server
Serial.println("");
Serial.println("WiFi connected.");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
server.begin();}voidloop(){
WiFiClient client = server.available();// Listen for incoming clientsif(client){// If a new client connects,
Serial.println("New Client.");// print a message out in the serial port
String currentLine ="";// make a String to hold incoming data from the client
currentTime =millis();
previousTime = currentTime;while(client.connected()&& currentTime - previousTime <= timeoutTime){// loop while the client's connected
currentTime =millis();if(client.available()){// if there's bytes to read from the client,char c = client.read();// read a byte, then
Serial.write(c);// print it out the serial monitor
header += c;if(c =='\n'){// if the byte is a newline character// if the current line is blank, you got two newline characters in a row.// that's the end of the client HTTP request, so send a response:if(currentLine.length()==0){// HTTP headers always start with a response code (e.g. HTTP/1.1 200 OK)// and a content-type so the client knows what's coming, then a blank line:
client.println("HTTP/1.1 200 OK");
client.println("Content-type:text/html");
client.println("Connection: close");
client.println();// turns the GPIOs on and offif(header.indexOf("GET /5/on")>=0){
Serial.println("GPIO 5 on");
output5State ="on";digitalWrite(output5, HIGH);}elseif(header.indexOf("GET /5/off")>=0){
Serial.println("GPIO 5 off");
output5State ="off";digitalWrite(output5, LOW);}elseif(header.indexOf("GET /4/on")>=0){
Serial.println("GPIO 4 on");
output4State ="on";digitalWrite(output4, HIGH);}elseif(header.indexOf("GET /4/off")>=0){
Serial.println("GPIO 4 off");
output4State ="off";digitalWrite(output4, LOW);}// Display the HTML web page
client.println("<!DOCTYPE html><html>");
client.println("<head><meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">");
client.println("<link rel=\"icon\" href=\"data:,\">");// CSS to style the on/off buttons // Feel free to change the background-color and font-size attributes to fit your preferences
client.println("<style>html { font-family: Helvetica; display: inline-block; margin: 0px auto; text-align: center;}");
client.println(".button { background-color: #195B6A; border: none; color: white; padding: 16px 40px;");
client.println("text-decoration: none; font-size: 30px; margin: 2px; cursor: pointer;}");
client.println(".button2 {background-color: #77878A;}</style></head>");// Web Page Heading
client.println("<body><h1>ESP8266 Web Server</h1>");// Display current state, and ON/OFF buttons for GPIO 5
client.println("<p>GPIO 5 - State "+ output5State +"</p>");// If the output5State is off, it displays the ON button if(output5State=="off"){
client.println("<p><a href=\"/5/on\"><button class=\"button\">ON</button></a></p>");}else{
client.println("<p><a href=\"/5/off\"><button class=\"button button2\">OFF</button></a></p>");}// Display current state, and ON/OFF buttons for GPIO 4
client.println("<p>GPIO 4 - State "+ output4State +"</p>");// If the output4State is off, it displays the ON button if(output4State=="off"){
client.println("<p><a href=\"/4/on\"><button class=\"button\">ON</button></a></p>");}else{
client.println("<p><a href=\"/4/off\"><button class=\"button button2\">OFF</button></a></p>");}
client.println("</body></html>");// The HTTP response ends with another blank line
client.println();// Break out of the while loopbreak;}else{// if you got a newline, then clear currentLine
currentLine ="";}}elseif(c !='\r'){// if you got anything else but a carriage return character,
currentLine += c;// add it to the end of the currentLine}}}// Clear the header variable
header ="";// Close the connection
client.stop();
Serial.println("Client disconnected.");
Serial.println("");}}
If you’re using an ESP8266-01, you need an FTDI programmer to upload the code. Wire the ESP8266 to the FTDI programmer as shown in the following schematic diagram.
ESP8266 IP Address
Open the Arduino serial monitor at a baud rate of 115200.
If you’re using ESP8266-01, connect GPIO 0 to VCC and reset your board.
If you’re using ESP8266-12E, just press the RESET button.
After a few seconds, the ESP8266 IP address should appear.
Parts Required
Here’s the hardware that you need to complete this project:
You can use the preceding links or go directly to MakerAdvisor.com/tools to find all the parts for your projects at the best price!
Final Circuit
Follow the next schematic diagram to build the circuit you’ll control. One LED connected to GPIO 4(D2) and another connected to GPIO 5(D1).
If you’re using the ESP8266-01, use the following schematic diagram as a reference, but you need change the GPIOs assignment in the code (to GPIO 2 and GPIO 0).
Demonstration
For the final demonstration open any browser from a device that is connected to the same router that your ESP8266 is. Then, type the ESP8266 IP address and click Enter!
Now , press the buttons in your web server to control the ESP8266 GPIOs.
Wrapping Up
For an in-depth explanation on how the web server code works, please refer to this tutorial: ESP8266 Web Server Step-by-step
El sustituto para este protocolo en HTTP/3 será QUIC, siglas que significan Quick UDP Internet Connections. En castellano, significa Conexiones UDP Rápidas en Internet. Está basado en otro viejo protocolo de los años 80 llamado UDP, y que a diferencia del TCP no requiere del intercambio continuo de información entre el emisor y el receptor del paquete de información. El protocolo de transferencia ya no se encarga de la integridad de los datos, ese peso recaerá de cada aplicación que lo use.