martes, 10 de noviembre de 2020

The PySimpleGUI Cookbook

 

http://pythonic.zoomquiet.top/data/20180919092225/index.html


The PySimpleGUI Cookbook

You will find all of these Recipes in a single Python file (Demo_Cookbook.py) located on the project's GitHub page. This program will allow you to view the source code and the window that it produces. You can also download over 50 demo programs that are ready to run.

You'll find that starting with a Recipe will give you a big jump-start on creating your custom GUI. Copy and paste one of these Recipes and modify it to match your requirements.

Simple Data Entry - Return Values As List

Same GUI screen except the return values are in a list instead of a dictionary and doesn't have initial values.

super simple 2

import PySimpleGUI as sg

# Very basic form.  Return values as a list
form = sg.FlexForm('Simple data entry form')  # begin with a blank form

layout = [
          [sg.Text('Please enter your Name, Address, Phone')],
          [sg.Text('Name', size=(15, 1)), sg.InputText()],
          [sg.Text('Address', size=(15, 1)), sg.InputText()],
          [sg.Text('Phone', size=(15, 1)), sg.InputText()],
          [sg.Submit(), sg.Cancel()]
         ]

button, values = form.LayoutAndRead(layout)

print(button, values[0], values[1], values[2])

Simple data entry - Return Values As Dictionary

A simple form with default values. Results returned in a dictionary. Does not use a context manager

super simple 2

import PySimpleGUI as sg

# Very basic form.  Return values as a dictionary
form = sg.FlexForm('Simple data entry form')  # begin with a blank form

layout = [
          [sg.Text('Please enter your Name, Address, Phone')],
          [sg.Text('Name', size=(15, 1)), sg.InputText('name', key='name')],
          [sg.Text('Address', size=(15, 1)), sg.InputText('address', key='address')],
          [sg.Text('Phone', size=(15, 1)), sg.InputText('phone', key='phone')],
          [sg.Submit(), sg.Cancel()]
         ]

button, values = form.LayoutAndRead(layout)

print(button, values['name'], values['address'], values['phone'])


Simple File Browse

Browse for a filename that is populated into the input field.

simple file browse

import PySimpleGUI as sg

with sg.FlexForm('SHA-1 & 256 Hash') as form:
    form_rows = [[sg.Text('SHA-1 and SHA-256 Hashes for the file')],
                 [sg.InputText(), sg.FileBrowse()],
                 [sg.Submit(), sg.Cancel()]]
    (button, (source_filename,)) = form.LayoutAndShow(form_rows)

print(button, source_filename)

Add GUI to Front-End of Script

Quickly add a GUI allowing the user to browse for a filename if a filename is not supplied on the command line using this 1-line GUI. It's the best of both worlds.

script front-end

import PySimpleGUI as sg
import sys

if len(sys.argv) == 1:
    button, (fname,) = sg.FlexForm('My Script').LayoutAndRead([[sg.T('Document to open')],
                                                           [sg.In(), sg.FileBrowse()],
                                                           [sg.Open(), sg.Cancel()]])
else:
    fname = sys.argv[1]

if not fname:
    sg.Popup("Cancel", "No filename supplied")
    raise SystemExit("Cancelling: no filename supplied")

Compare 2 Files

Browse to get 2 file names that can be then compared. Uses a context manager

compare 2 files

import PySimpleGUI as sg

with sg.FlexForm('File Compare') as form:
    form_rows = [[sg.Text('Enter 2 files to comare')],
                 [sg.Text('File 1', size=(8, 1)), sg.InputText(), sg.FileBrowse()],
                 [sg.Text('File 2', size=(8, 1)), sg.InputText(), sg.FileBrowse()],
                 [sg.Submit(), sg.Cancel()]]

    button, values = form.LayoutAndShow(form_rows)

print(button, values)

Nearly All Widgets with Green Color Theme with Context Manager

Example of nearly all of the widgets in a single form. Uses a customized color scheme. This recipe uses a context manager, the preferred method.

cookbook all elements

import PySimpleGUI as sg

sg.ChangeLookAndFeel('GreenTan')

with sg.FlexForm('Everything bagel', default_element_size=(40, 1), grab_anywhere=False) as form:

    column1 = [[sg.Text('Column 1', background_color='#F7F3EC', justification='center', size=(10, 1))],
               [sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 1')],
               [sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 2')],
               [sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 3')]]

    layout = [
        [sg.Text('All graphic widgets in one form!', size=(30, 1), font=("Helvetica", 25))],
        [sg.Text('Here is some text.... and a place to enter text')],
        [sg.InputText('This is my text')],
        [sg.Checkbox('Checkbox'), sg.Checkbox('My second checkbox!', default=True)],
        [sg.Radio('My first Radio!     ', "RADIO1", default=True), sg.Radio('My second Radio!', "RADIO1")],
        [sg.Multiline(default_text='This is the default Text should you decide not to type anything', size=(35, 3)),
         sg.Multiline(default_text='A second multi-line', size=(35, 3))],
        [sg.InputCombo(('Combobox 1', 'Combobox 2'), size=(20, 1)),
         sg.Slider(range=(1, 100), orientation='h', size=(34, 20), default_value=85)],
        [sg.InputOptionMenu(('Menu Option 1', 'Menu Option 2', 'Menu Option 3'))],
        [sg.Listbox(values=('Listbox 1', 'Listbox 2', 'Listbox 3'), size=(30, 3)),
         sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=25),
         sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=75),
         sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=10),
         sg.Column(column1, background_color='#F7F3EC')],
        [sg.Text('_'  * 80)],
        [sg.Text('Choose A Folder', size=(35, 1))],
        [sg.Text('Your Folder', size=(15, 1), auto_size_text=False, justification='right'),
         sg.InputText('Default Folder'), sg.FolderBrowse()],
        [sg.Submit(), sg.Cancel()]
    ]

    button, values = form.LayoutAndRead(layout)

All Widgets No Context Manager

Same form as above with no Context Manager. Use this pattern when you are in a hurry, don't have time to do things right, or it's throw-away code.... the legit use of this design is when you have non-blocking forms that update the form far away in the code from the form creation. Perhaps you show your form, get some input, then down in your event loop you want to execute another read or have an event loop where form.ReadNonBlocking is called.

Turning your form into forms that use a Contact Manage is quite easy. Change your FlexForm call from

form = sg.FlexForm('Everything bagel', default_element_size=(40, 1), grab_anywhere=False)

to

with sg.FlexForm('Everything bagel', default_element_size=(40, 1), grab_anywhere=False) as form:

Be sure and place the with statement at the top of your GUI code and indent you code under it.

import PySimpleGUI as sg

sg.ChangeLookAndFeel('GreenTan')

form = sg.FlexForm('Everything bagel', default_element_size=(40, 1), grab_anywhere=False)

column1 = [[sg.Text('Column 1', background_color='#F7F3EC', justification='center', size=(10, 1))],
           [sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 1')],
           [sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 2')],
           [sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 3')]]

layout = [
    [sg.Text('All graphic widgets in one form!', size=(30, 1), font=("Helvetica", 25))],
    [sg.Text('Here is some text.... and a place to enter text')],
    [sg.InputText('This is my text')],
    [sg.Checkbox('Checkbox'),  sg.Checkbox('My second checkbox!', default=True)],
    [sg.Radio('My first Radio!     ', "RADIO1", default=True), sg.Radio('My second Radio!', "RADIO1")],
    [sg.Multiline(default_text='This is the default Text should you decide not to type anything', size=(35, 3)),
     sg.Multiline(default_text='A second multi-line', size=(35, 3))],
    [sg.InputCombo(('Combobox 1', 'Combobox 2'), size=(20, 1)),
     sg.Slider(range=(1, 100), orientation='h', size=(34, 20), default_value=85)],
    [sg.InputOptionMenu(('Menu Option 1', 'Menu Option 2', 'Menu Option 3'))],
    [sg.Listbox(values=('Listbox 1', 'Listbox 2', 'Listbox 3'), size=(30, 3)),
     sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=25),
     sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=75),
     sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=10),
     sg.Column(column1, background_color='#F7F3EC')],
    [sg.Text('_'  * 80)],
    [sg.Text('Choose A Folder', size=(35, 1))],
    [sg.Text('Your Folder', size=(15, 1), auto_size_text=False, justification='right'),
     sg.InputText('Default Folder'), sg.FolderBrowse()],
    [sg.Submit(), sg.Cancel()]
]

button, values = form.LayoutAndRead(layout)

Non-Blocking Form With Periodic Update

An async form that has a button read loop. A Text Element is updated periodically with a running timer. There is no context manager for this recipe because the loop that reads the form is likely to be some distance away from where the form was initialized.

non-blocking

import PySimpleGUI as sg
import time

form = sg.FlexForm('Running Timer')
# create a text element that will be updated periodically
form_rows = [[sg.Text('Stopwatch', size=(20, 2), justification='center')],
             [sg.Text('', size=(10, 2), font=('Helvetica', 20), justification='center', key='output')],
             [sg.T(' '  * 5), sg.ReadFormButton('Start/Stop', focus=True), sg.Quit()]]

form.LayoutAndRead(form_rows, non_blocking=True)

timer_running = True
i = 0
# loop to process user clicks
while True:
    i += 1 * (timer_running is True)
    button, values = form.ReadNonBlocking()

    if values is None or button == 'Quit':  # if user closed the window using X or clicked Quit button
        break
    elif button == 'Start/Stop':
        timer_running = not timer_running

    form.FindElement('output').Update('{:02d}:{:02d}.{:02d}'.format((i // 100) // 60, (i // 100) % 60, i % 100))
    time.sleep(.01)

Callback Function Simulation

The architecture of some programs works better with button callbacks instead of handling in-line. While button callbacks are part of the PySimpleGUI implementation, they are not directly exposed to the caller. The way to get the same result as callbacks is to simulate them with a recipe like this one.

button callback 2

import PySimpleGUI as sg

# This design pattern simulates button callbacks
# Note that callbacks are NOT a part of the package's interface to the
# caller intentionally.  The underlying implementation actually does use
# tkinter callbacks.  They are simply hidden from the user.

# The callback functions
def button1():
    print('Button 1 callback')

def button2():
    print('Button 2 callback')

# Create a standard form
form = sg.FlexForm('Button callback example')
# Layout the design of the GUI
layout = [[sg.Text('Please click a button')],
          [sg.ReadFormButton('1'), sg.ReadFormButton('2'), sg.Quit()]]
# Show the form to the user
form.Layout(layout)

# Event loop. Read buttons, make callbacks
while True:
    # Read the form
  button, value = form.Read()
    # Take appropriate action based on button
  if button == '1':
        button1()
    elif button == '2':
        button2()
    elif button =='Quit'  or button is None:
        break

# All done!
sg.PopupOk('Done')

Realtime Buttons (Good For Raspberry Pi)

This recipe implements a remote control interface for a robot. There are 4 directions, forward, reverse, left, right. When a button is clicked, PySimpleGUI immediately returns button events for as long as the buttons is held down. When released, the button events stop. This is an async/non-blocking form.

robot control

import PySimpleGUI as sg

# Make a form, but don't use context manager
form = sg.FlexForm('Robotics Remote Control', auto_size_text=True)

form_rows = [[sg.Text('Robotics Remote Control')],
             [sg.T(' '  * 10), sg.RealtimeButton('Forward')],
             [sg.RealtimeButton('Left'), sg.T(' '  * 15), sg.RealtimeButton('Right')],
             [sg.T(' '  * 10), sg.RealtimeButton('Reverse')],
             [sg.T('')],
             [sg.Quit(button_color=('black', 'orange'))]
             ]

form.LayoutAndRead(form_rows, non_blocking=True)

#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your form every now and then or
# else it won't refresh.
#
# your program's main loop
while (True):
    # This is the code that reads and updates your window
  button, values = form.ReadNonBlocking()
    if button is not None:
        print(button)
    if button == 'Quit'  or values is None:
        break

form.CloseNonBlockingForm()

OneLineProgressMeter

This recipe shows just how easy it is to add a progress meter to your code.

onelineprogressmeter

import PySimpleGUI as sg

for i in range(1000):
    sg.OneLineProgressMeter('One Line Meter Example', i+1, 1000, 'mymeter')

Tabbed Form

Tabbed forms are easy to make and use in PySimpleGUI. You simple may your layouts for each tab and then instead of LayoutAndRead you call ShowTabbedForm. Results are returned as a list of form results. Each tab acts like a single form.

tabbed form

import PySimpleGUI as sg

with sg.FlexForm('', auto_size_text=True) as form:
    with sg.FlexForm('', auto_size_text=True) as form2:

        layout_tab_1 = [[sg.Text('First tab', size=(20, 1), font=('helvetica', 15))],
                        [sg.InputText(), sg.Text('Enter some info')],
                        [sg.Submit(button_color=('red', 'yellow')), sg.Cancel(button_color=('white', 'blue'))]]

        layout_tab_2 = [[sg.Text('Second Tab', size=(20, 1), font=('helvetica', 15))],
                        [sg.InputText(), sg.Text('Enter some info')],
                        [sg.Submit(button_color=('red', 'yellow')), sg.Cancel(button_color=('white', 'blue'))]]

        results = sg.ShowTabbedForm('Tabbed form example', (form, layout_tab_1, 'First Tab'),
                                    (form2, layout_tab_2,'Second Tab'))

sg.Popup(results)

Button Graphics (Media Player)

Buttons can have PNG of GIF images on them. This Media Player recipe requires 4 images in order to function correctly. The background is set to the same color as the button background so that they blend together.

media player

import PySimpleGUI as sg

background = '#F0F0F0'
# Set the backgrounds the same as the background on the buttons
sg.SetOptions(background_color=background, element_background_color=background)
# Images are located in a subfolder in the Demo Media Player.py folder
image_pause = './ButtonGraphics/Pause.png'
image_restart = './ButtonGraphics/Restart.png'
image_next = './ButtonGraphics/Next.png'
image_exit = './ButtonGraphics/Exit.png'

# Open a form, note that context manager can't be used generally speaking for async forms
form = sg.FlexForm('Media File Player', auto_size_text=True, default_element_size=(20, 1),
                   font=("Helvetica", 25))
# define layout of the rows
layout = [[sg.Text('Media File Player', size=(17, 1), font=("Helvetica", 25))],
          [sg.Text('', size=(15, 2), font=("Helvetica", 14), key='output')],
          [sg.ReadFormButton('Restart Song', button_color=(background, background),
                             image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0),
           sg.Text(' '  * 2),
           sg.ReadFormButton('Pause', button_color=(background, background),
                             image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0),
           sg.Text(' '  * 2),
           sg.ReadFormButton('Next', button_color=(background, background),
                             image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0),
           sg.Text(' '  * 2),
           sg.Text(' '  * 2), sg.SimpleButton('Exit', button_color=(background, background),
                                             image_filename=image_exit, image_size=(50, 50), image_subsample=2,
                                             border_width=0)],
          [sg.Text('_'  * 30)],
          [sg.Text(' '  * 30)],
          [
              sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
                        font=("Helvetica", 15)),
              sg.Text(' '  * 2),
              sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
                        font=("Helvetica", 15)),
              sg.Text(' '  * 8),
              sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
                        font=("Helvetica", 15))],
          [sg.Text('Bass', font=("Helvetica", 15), size=(6, 1)),
           sg.Text('Treble', font=("Helvetica", 15), size=(10, 1)),
           sg.Text('Volume', font=("Helvetica", 15), size=(7, 1))]

          ]

# Call the same LayoutAndRead but indicate the form is non-blocking
form.LayoutAndRead(layout, non_blocking=True)
# Our event loop
while (True):
    # Read the form (this call will not block)
  button, values = form.ReadNonBlocking()
    if button == 'Exit'  or values is None:
        break
  # If a button was pressed, display it on the GUI by updating the text element
  if button:
        form.FindElement('output).Update(button)

Script Launcher - Persistent Form

This form doesn't close after button clicks. To achieve this the buttons are specified as sg.ReadFormButton instead of sg.SimpleButton. The exception to this is the EXIT button. Clicking it will close the form. This program will run commands and display the output in the scrollable window.

launcher 2

import PySimpleGUI as sg
import subprocess

def Launcher():

    form = sg.FlexForm('Script launcher')

    layout =  [
                [sg.Text('Script output....', size=(40, 1))],
                [sg.Output(size=(88, 20))],
                [sg.ReadFormButton('script1'), sg.ReadFormButton('script2'), sg.SimpleButton('EXIT')],
                [sg.Text('Manual command', size=(15,1)), sg.InputText(focus=True), sg.ReadFormButton('Run', bind_return_key=True)]
              ]

    form.Layout(layout)

    # ---===--- Loop taking in user input and using it to query HowDoI --- #
  while True:
        (button, value) = form.Read()
        if button == 'EXIT'  or button is None:
            break                                 # exit button clicked
        if button == 'script1':
            ExecuteCommandSubprocess('pip','list')
        elif button == 'script2':
            ExecuteCommandSubprocess('python', '--version')
        elif button == 'Run':
            ExecuteCommandSubprocess(value[0])


def ExecuteCommandSubprocess(command, *args):
    try:
        sp = subprocess.Popen([command,*args], shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
        out, err = sp.communicate()
        if out:
            print(out.decode("utf-8"))
        if err:
            print(err.decode("utf-8"))
    except: pass


if __name__ == '__main__':
    Launcher()

Machine Learning GUI

A standard non-blocking GUI with lots of inputs.

machine learning green

import PySimpleGUI as sg

# Green & tan color scheme
sg.ChangeLookAndFeel('GreenTan')

sg.SetOptions(text_justification='right')

form = sg.FlexForm('Machine Learning Front End', font=("Helvetica", 12))  # begin with a blank form

layout = [[sg.Text('Machine Learning Command Line Parameters', font=('Helvetica', 16))],
          [sg.Text('Passes', size=(15, 1)), sg.Spin(values=[i for i in range(1, 1000)], initial_value=20, size=(6, 1)),
           sg.Text('Steps', size=(18, 1)), sg.Spin(values=[i for i in range(1, 1000)], initial_value=20, size=(6, 1))],
          [sg.Text('ooa', size=(15, 1)), sg.In(default_text='6', size=(10, 1)), sg.Text('nn', size=(15, 1)), sg.In(default_text='10', size=(10, 1))],
          [sg.Text('q', size=(15, 1)), sg.In(default_text='ff', size=(10, 1)), sg.Text('ngram', size=(15, 1)), sg.In(default_text='5', size=(10, 1))],
          [sg.Text('l', size=(15, 1)), sg.In(default_text='0.4', size=(10, 1)), sg.Text('Layers', size=(15, 1)), sg.Drop(values=('BatchNorm', 'other'),auto_size_text=True)],
          [sg.Text('_'  * 100, size=(65, 1))],
          [sg.Text('Flags', font=('Helvetica', 15), justification='left')],
          [sg.Checkbox('Normalize', size=(12, 1), default=True), sg.Checkbox('Verbose', size=(20, 1))],
          [sg.Checkbox('Cluster', size=(12, 1)), sg.Checkbox('Flush Output', size=(20, 1), default=True)],
          [sg.Checkbox('Write Results', size=(12, 1)), sg.Checkbox('Keep Intermediate Data', size=(20, 1))],
          [sg.Text('_'  * 100, size=(65, 1))],
          [sg.Text('Loss Functions', font=('Helvetica', 15), justification='left')],
          [sg.Radio('Cross-Entropy', 'loss', size=(12, 1)), sg.Radio('Logistic', 'loss', default=True, size=(12, 1))],
          [sg.Radio('Hinge', 'loss', size=(12, 1)), sg.Radio('Huber', 'loss', size=(12, 1))],
          [sg.Radio('Kullerback', 'loss', size=(12, 1)), sg.Radio('MAE(L1)', 'loss', size=(12, 1))],
          [sg.Radio('MSE(L2)', 'loss', size=(12, 1)), sg.Radio('MB(L0)', 'loss', size=(12, 1))],
          [sg.Submit(), sg.Cancel()]]

button, values = form.LayoutAndRead(layout)

Custom Progress Meter / Progress Bar

Perhaps you don't want all the statistics that the EasyProgressMeter provides and want to create your own progress bar. Use this recipe to do just that.

custom progress meter

import PySimpleGUI as sg

# layout the form
layout = [[sg.Text('A custom progress meter')],
          [sg.ProgressBar(10000, orientation='h', size=(20, 20), key='progbar')],
          [sg.Cancel()]]

# create the form
form = sg.FlexForm('Custom Progress Meter')
# display the form as a non-blocking form
form.LayoutAndRead(layout, non_blocking=True)
# loop that would normally do something useful
for i in range(10000):
    # check to see if the cancel button was clicked and exit loop if clicked
  button, values = form.ReadNonBlocking()
    if button == 'Cancel'  or values == None:
        break
  # update bar with loop value +1 so that bar eventually reaches the maximum
  form.FindElement('progbar').UpdateBar(i + 1)
# done with loop... need to destroy the window as it's still open
form.CloseNonBlockingForm()

The One-Line GUI

For those of you into super-compact code, a complete customized GUI can be specified, shown, and received the results using a single line of Python code. The way this is done is to combine the call to FlexForm and the call to LayoutAndReadFlexForm returns a FlexForm object which has the LayoutAndRead method.

simple

Instead of

import PySimpleGUI as sg

layout = [[sg.Text('Filename')],
          [sg.Input(), sg.FileBrowse()],
          [sg.OK(), sg.Cancel()] ]

button, (number,) = sg.FlexForm('Get filename example').LayoutAndRead(layout)

you can write this line of code for the exact same result (OK, two lines with the import):

import PySimpleGUI as sg

button, (filename,) = sg.FlexForm('Get filename example'). LayoutAndRead([[sg.Text('Filename')], [sg.Input(), sg.FileBrowse()], [sg.OK(), sg.Cancel()] ])

Multiple Columns

Starting in version 2.9 (not yet released but you can get from current GitHub) you can use the Column Element. A Column is required when you have a tall element to the left of smaller elements.

This example uses a Column. There is a Listbox on the left that is 3 rows high. To the right of it are 3 single rows of text and input. These 3 rows are in a Column Element.

To make it easier to see the Column in the window, the Column background has been shaded blue. The code is wordier than normal due to the blue shading. Each element in the column needs to have the color set to match blue background.

cookbook columns

import PySimpleGUI as sg

# Demo of how columns work
# Form has on row 1 a vertical slider followed by a COLUMN with 7 rows
# Prior to the Column element, this layout was not possible
# Columns layouts look identical to form layouts, they are a list of lists of elements.

# sg.ChangeLookAndFeel('BlueMono')

# Column layout
col = [[sg.Text('col Row 1', text_color='white', background_color='blue')],
       [sg.Text('col Row 2', text_color='white', background_color='blue'), sg.Input('col input 1')],
       [sg.Text('col Row 3', text_color='white', background_color='blue'), sg.Input('col input 2')]]

layout = [[sg.Listbox(values=('Listbox Item 1', 'Listbox Item 2', 'Listbox Item 3'), select_mode=sg.LISTBOX_SELECT_MODE_MULTIPLE, size=(20,3)), sg.Column(col, background_color='blue')],
          [sg.Input('Last input')],
          [sg.OK()]]

# Display the form and get values
# If you're willing to not use the "context manager" design pattern, then it's possible
# to collapse the form display and read down to a single line of code.
button, values = sg.FlexForm('Compact 1-line form with column').LayoutAndRead(layout)

sg.Popup(button, values, line_width=200)

Persistent Form With Text Element Updates

This simple program keep a form open, taking input values until the user terminates the program using the "X" button.

math game

import PySimpleGUI as sg

form = sg.FlexForm('Math')


layout = [ [sg.Txt('Enter values to calculate')],
           [sg.In(size=(8,1), key='numerator')],
           [sg.Txt('_'  * 10)],
           [sg.In(size=(8,1), key='denominator')],
           [sg.Txt('', size=(8,1), key='output')  ],
           [sg.ReadFormButton('Calculate', bind_return_key=True)]]

form.Layout(layout)

while True:
    button, values = form.Read()

    if button is not None:
        try:
            numerator = float(values['numerator'])
            denominator = float(values['denominator'])
            calc = numerator / denominator
        except:
            calc = 'Invalid'

        form.FindElement('output').Update(calc)
    else:
        break

tkinter Canvas Widget

The Canvas Element is one of the few tkinter objects that are directly accessible. The tkinter Canvas widget itself can be retrieved from a Canvas Element like this:

can = sg.Canvas(size=(100,100))
tkcanvas = can.TKCanvas
tkcanvas.create_oval(50, 50, 100, 100)

canvas

import PySimpleGUI as sg

layout = [
    [sg.Canvas(size=(100, 100), background_color='red', key= 'canvas')],
    [sg.T('Change circle color to:'), sg.ReadFormButton('Red'), sg.ReadFormButton('Blue')]
]

form = sg.FlexForm('Canvas test')
form.Layout(layout)
form.ReadNonBlocking()

canvas = form.FindElement('canvas')
cir = canvas.TKCanvas.create_oval(50, 50, 100, 100)

while True:
    button, values = form.Read()
    if button is None:
        break
 if button is 'Blue':
        canvas.TKCanvas.itemconfig(cir, fill="Blue")
    elif button is 'Red':
        canvas.TKCanvas.itemconfig(cir, fill="Red")

Keypad Touchscreen Entry - Input Element Update

This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the digits are entered using the buttons, the Input Element above it is updated with the input digits. There are a number of features used in this Recipe including: Default Element Size auto_size_buttons ReadFormButton Dictionary Return values Update of Elements in form (Input, Text) do_not_clear of Input Elements

keypad 2

import PySimpleGUI as sg

# Demonstrates a number of PySimpleGUI features including:
#   Default element size
#   auto_size_buttons
#   ReadFormButton
#   Dictionary return values
#   Update of elements in form (Text, Input)
#   do_not_clear of Input elements

layout = [[sg.Text('Enter Your Passcode')],
          [sg.Input(size=(10, 1), do_not_clear=True, justification='right', key='input')],
          [sg.ReadFormButton('1'), sg.ReadFormButton('2'), sg.ReadFormButton('3')],
          [sg.ReadFormButton('4'), sg.ReadFormButton('5'), sg.ReadFormButton('6')],
          [sg.ReadFormButton('7'), sg.ReadFormButton('8'), sg.ReadFormButton('9')],
          [sg.ReadFormButton('Submit'), sg.ReadFormButton('0'), sg.ReadFormButton('Clear')],
          [sg.Text('', size=(15, 1), font=('Helvetica', 18), text_color='red', key='out')],
          ]

form = sg.FlexForm('Keypad', default_button_element_size=(5, 2), auto_size_buttons=False, grab_anywhere=False)
form.Layout(layout)

# Loop forever reading the form's values, updating the Input field
keys_entered = ''
while True:
    button, values = form.Read()  # read the form
  if button is None:  # if the X button clicked, just exit
  break
 if button is 'Clear':  # clear keys if clear button
  keys_entered = ''
  elif button in '1234567890':
        keys_entered = values['input']  # get what's been entered so far
  keys_entered += button  # add the new digit
  elif button is 'Submit':
        keys_entered = values['input']
        form.FindElement('out').Update(keys_entered)  # output the final string

  form.FindElement('input').Update(keys_entered)  # change the form to reflect current key string

Animated Matplotlib Graph

Use the Canvas Element to create an animated graph. The code is a bit tricky to follow, but if you know Matplotlib then this recipe shouldn't be too difficult to copy and modify.

animated matplotlib

from tkinter import *
from random import randint
import PySimpleGUI as g
from matplotlib.backends.backend_tkagg import FigureCanvasTkAgg, FigureCanvasAgg
from matplotlib.figure import Figure
import matplotlib.backends.tkagg as tkagg
import tkinter as Tk


def main():
    fig = Figure()

    ax = fig.add_subplot(111)
    ax.set_xlabel("X axis")
    ax.set_ylabel("Y axis")
    ax.grid()

    layout = [[g.Text('Animated Matplotlib', size=(40, 1), justification='center', font='Helvetica 20')],
              [g.Canvas(size=(640, 480), key='canvas')],
              [g.ReadFormButton('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]

    # create the form and show it without the plot
  form = g.FlexForm('Demo Application - Embedding Matplotlib In PySimpleGUI')
    form.Layout(layout)
    form.ReadNonBlocking()

    canvas_elem = form.FindElement('canvas')

    graph = FigureCanvasTkAgg(fig, master=canvas_elem.TKCanvas)
    canvas = canvas_elem.TKCanvas

    dpts = [randint(0, 10) for x in range(10000)]
    for i in range(len(dpts)):
        button, values = form.ReadNonBlocking()
        if button is 'Exit'  or values is None:
            exit(69)

        ax.cla()
        ax.grid()

        ax.plot(range(20), dpts[i:i + 20], color='purple')
        graph.draw()
        figure_x, figure_y, figure_w, figure_h = fig.bbox.bounds
        figure_w, figure_h = int(figure_w), int(figure_h)
        photo = Tk.PhotoImage(master=canvas, width=figure_w, height=figure_h)

        canvas.create_image(640 / 2, 480 / 2, image=photo)

        figure_canvas_agg = FigureCanvasAgg(fig)
        figure_canvas_agg.draw()

        tkagg.blit(photo, figure_canvas_agg.get_renderer()._renderer, colormode=2)
        # time.sleep(.1)

if __name__ == '__main__':
    main()

Tables

While there is no official support for "Tables" (e.g. there is no Table Element), it is possible to display information in a tabular way. This only works for smaller tables because there is no way to scroll a window or a column element. Until scrollable columns are implemented there is little use in creating a Table Element.

This Recipe contains a number of concepts beyond just tables. It has menus, and 'realtime' keyboard input. Working with large numbers of elements takes time to layout. Once laid out it should be OK.

table 2

import PySimpleGUI as sg

menu_def = [['File', ['Open', 'Save', 'Exit']],
            ['Edit', ['Paste', ['Special', 'Normal',], 'Undo'],],
            ['Help', 'About...'],]

sg.SetOptions(element_padding=(0,0))
layout = [ [sg.Menu(menu_def)],
           [sg.T('Table Using Combos and Input Elements', font='Any 18')],
          [sg.T('Row, Cal to change'),
           sg.In(key='inputrow', justification='right', size=(8,1), pad=(1,1), do_not_clear=True),
           sg.In(key='inputcol', size=(8,1), pad=(1,1), justification='right', do_not_clear=True),
           sg.In(key='value', size=(8,1), pad=(1,1), justification='right', do_not_clear=True)]]

for i in range(20):
    inputs = [sg.In(size=(18, 1), pad=(1, 1), justification='right', key=(i,j), do_not_clear=True) for j in range(10)]
    line = [sg.Combo(('Customer ID', 'Customer Name', 'Customer Info'))]
    line.append(inputs)
    layout.append(inputs)

form = sg.FlexForm('Table', return_keyboard_events=True, grab_anywhere=False)
form.Layout(layout)

while True:
    button, values = form.Read()
    if button is None:
        break
 if button == 'Open':
        filename = sg.PopupGetFile('filename to open', no_window=True, file_types=(("CSV Files","*.csv"),))
        if filename is not None:
            with open(filename, "r") as infile:
                reader = csv.reader(infile)
                # first_row = next(reader, None)  # skip the headers
  data = list(reader)  # read everything else into a list of rows
  sg.Print(data)
            for i, row in enumerate(data):
                for j, item in enumerate(row):
                    print(i,j, item)
                    # form.FindElement(key=(i,j)).Update(item)
  location = (i,j)
                    try:
                        # location = (int(values['inputrow']), int(values['inputcol']))
  target_element = form.FindElement(location)
                        new_value = item
                        # new_value = values['value']
  if target_element is not None and new_value != '':
                            target_element.Update(new_value)
                    except:
                        pass
 if button == 'Exit':
        break
 try:
        location = (int(values['inputrow']), int(values['inputcol']))
        target_element = form.FindElement(location)
        new_value = values['value']
        if target_element is not None and new_value != '':
            target_element.Update(new_value)
    except:
        pass

Tight Layout with Button States

Saw this example layout written in tkinter and liked it so much I duplicated the interface. It's "tight", clean, and has a nice dark look and feel.

This Recipe also contains code that implements the button interactions so that you'll have a template to build from.

In other GUI frameworks this program would be most likely "event driven" with callback functions being used to communicate button events. The "event loop" would be handled by the GUI engine. If code already existed that used a call-back mechanism, the loop in the example code below could simply call these callback functions directly based on the button text it receives in the form.Read call.

timemanagement

import PySimpleGUI as sg
"""
Demonstrates using a "tight" layout with a Dark theme.
Shows how button states can be controlled by a user application.  The program manages the disabled/enabled
states for buttons and changes the text color to show greyed-out (disabled) buttons
"""

sg.ChangeLookAndFeel('Dark')
sg.SetOptions(element_padding=(0,0))

layout = [[sg.T('User:', pad=((3,0),0)), sg.OptionMenu(values = ('User 1', 'User 2'), size=(20,1)), sg.T('0', size=(8,1))],
          [sg.T('Customer:', pad=((3,0),0)), sg.OptionMenu(values=('Customer 1', 'Customer 2'), size=(20,1)), sg.T('1', size=(8,1))],
          [sg.T('Notes:', pad=((3,0),0)), sg.In(size=(44,1), background_color='white', text_color='black')],
          [sg.ReadFormButton('Start', button_color=('white', 'black'), key='start'),
           sg.ReadFormButton('Stop', button_color=('gray34', 'black'), key='stop'),
           sg.ReadFormButton('Reset', button_color=('gray', 'firebrick3'), key='reset'),
           sg.ReadFormButton('Submit', button_color=('gray34', 'springgreen4'), key='submit')]
          ]

form = sg.FlexForm("Time Tracker", default_element_size=(12,1), text_justification='r', auto_size_text=False, auto_size_buttons=False,
                   default_button_element_size=(12,1))
form.Layout(layout)
recording = have_data = False
while True:
    button, values = form.Read()
    if button is None:
        exit(69)
    if button is 'Start':
        form.FindElement('start').Update(button_color=('gray34','black'))
        form.FindElement('stop').Update(button_color=('white', 'black'))
        form.FindElement('reset').Update(button_color=('white', 'firebrick3'))
        recording = True
 elif button is 'Stop'  and recording:
        form.FindElement('stop').Update(button_color=('gray34','black'))
        form.FindElement('start').Update(button_color=('white', 'black'))
        form.FindElement('submit').Update(button_color=('white', 'springgreen4'))
        recording = False
  have_data = True
 elif button is 'Reset':
        form.FindElement('stop').Update(button_color=('gray34','black'))
        form.FindElement('start').Update(button_color=('white', 'black'))
        form.FindElement('submit').Update(button_color=('gray34', 'springgreen4'))
        form.FindElement('reset').Update(button_color=('gray34', 'firebrick3'))
        recording = False
  have_data = False
 elif button is 'Submit'  and have_data:
        form.FindElement('stop').Update(button_color=('gray34','black'))
        form.FindElement('start').Update(button_color=('white', 'black'))
        form.FindElement('submit').Update(button_color=('gray34', 'springgreen4'))
        form.FindElement('reset').Update(button_color=('gray34', 'firebrick3'))
        recording = False

Password Protection For Scripts

You get 2 scripts in one.

Use the upper half to generate your hash code. Then paste it into the code in the lower half. Copy and paste lower 1/2 into your code to get password protection for your script without putting the password into your source code.

password entry

password hash

import PySimpleGUI as sg
import hashlib

'''
     Create a secure login for your scripts without having to include your password    in the program.  Create an SHA1 hash code for your password using the GUI. Paste into variable in final program
     1. Choose a password
     2. Generate a hash code for your chosen password by running program and entering 'gui' as the password
     3. Type password into the GUI
     4. Copy and paste hash code form GUI into variable named login_password_hash
     5. Run program again and test your login!
'''

# Use this GUI to get your password's hash code
def HashGeneratorGUI():
    layout = [[sg.T('Password Hash Generator', size=(30,1), font='Any 15')],
              [sg.T('Password'), sg.In(key='password')],
              [sg.T('SHA Hash'), sg.In('', size=(40,1), key='hash')],
              ]

    form = sg.FlexForm('SHA Generator', auto_size_text=False, default_element_size=(10,1),
                       text_justification='r', return_keyboard_events=True, grab_anywhere=False)
    form.Layout(layout)

    while True:
        button, values = form.Read()
        if button is None:
              exit(69)

        password = values['password']
        try:
            password_utf = password.encode('utf-8')
            sha1hash = hashlib.sha1()
            sha1hash.update(password_utf)
            password_hash = sha1hash.hexdigest()
            form.FindElement('hash').Update(password_hash)
        except:
            pass

# ----------------------------- Paste this code into your program / script -----------------------------
# determine if a password matches the secret password by comparing SHA1 hash codes
def PasswordMatches(password, hash):
    password_utf = password.encode('utf-8')
    sha1hash = hashlib.sha1()
    sha1hash.update(password_utf)
    password_hash = sha1hash.hexdigest()
    if password_hash == hash:
        return True
     else:
        return False

login_password_hash = '5baa61e4c9b93f3f0682250b6cf8331b7ee68fd8'
password = sg.PopupGetText('Password', password_char='*')
if password == 'gui':                # Remove when pasting into your program
  HashGeneratorGUI()               # Remove when pasting into your program
  exit(69)                         # Remove when pasting into your program
if PasswordMatches(password, login_password_hash):
    print('Login SUCCESSFUL')
else:
    print('Login FAILED!!')

Desktop Floating Toolbar

Hiding your windows commmand window

For this and the Time & CPU Widgets you may wish to consider using a tool or technique that will hide your Windows Command Prompt window. I recommend the techniques found on this site:

http://www.robvanderwoude.com/battech_hideconsole.php

At the moment I'm using the technique that involves wscript and a script named RunNHide.vbs. They are working beautifully. I'm using a hotkey program and launch by using this script with the command "python.exe insert_program_here.py". I guess the next widget should be one that shows all the programs launched this way so you can kill any bad ones. If you don't properly catch the exit button on your form then your while loop is going to keep on working while your window is no longer there so be careful in your code to always have exit explicitly handled.

Floating toolbar

This is a cool one! (Sorry about the code pastes... I'm working in it)

Impress your friends at what a tool-wizard you are by popping a custom toolbar that you keep in the corner of your screen. It stays on top of all your other windows.

toolbar gray

You can easily change colors to match your background by changing a couple of parameters in the code.

toolbar black

import PySimpleGUI as sg
import subprocess
import os
import sys

"""
 Demo_Toolbar - A floating toolbar with quick launcher     One cool PySimpleGUI demo. Shows borderless windows, grab_anywhere, tight button layout
 You can setup a specific program to launch when a button is clicked, or use the Combobox to select a .py file found in the root folder, and run that file.  """

ROOT_PATH = './'

def Launcher():

    def print(line):
        form.FindElement('output').Update(line)

    sg.ChangeLookAndFeel('Dark')

    namesonly = [f for f in os.listdir(ROOT_PATH) if f.endswith('.py') ]

    sg.SetOptions(element_padding=(0,0), button_element_size=(12,1), auto_size_buttons=False)
    layout =  [[sg.Combo(values=namesonly, size=(35,30), key='demofile'),
                sg.ReadFormButton('Run', button_color=('white', '#00168B')),
                sg.ReadFormButton('Program 1'),
                sg.ReadFormButton('Program 2'),
                sg.ReadFormButton('Program 3', button_color=('white', '#35008B')),
                sg.SimpleButton('EXIT', button_color=('white','firebrick3'))],
                [sg.T('', text_color='white', size=(50,1), key='output')]]

    form = sg.FlexForm('Floating Toolbar', no_titlebar=True, keep_on_top=True)

    form.Layout(layout)

    # ---===--- Loop taking in user input (buttons) --- #
    while True:
        (button, value) = form.Read()
        if button is 'EXIT'  or button is None:
            break # exit button clicked
        if button is 'Program 1':
            print('Run your program 1 here!')
        elif button is 'Program 2':
            print('Run your program 2 here!')
        elif button is 'Run':
            file = value['demofile']
            print('Launching %s'%file)
            ExecuteCommandSubprocess('python', os.path.join(ROOT_PATH, file))
        else:
            print(button)

def ExecuteCommandSubprocess(command, *args, wait=False):
    try:
        if sys.platform == 'linux':
            arg_string = ''
            for arg in args:
                 arg_string += ' '  + str(arg)
            sp = subprocess.Popen(['python3'  + arg_string, ], shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
        else:
            sp = subprocess.Popen([command, list(args)], shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)

        if wait:
            out, err = sp.communicate()
            if out:
                print(out.decode("utf-8"))
            if err:
                print(err.decode("utf-8"))
    except: pass



if __name__ == '__main__':
    Launcher()

Desktop Floating Widget - Timer

This is a little widget you can leave running on your desktop. Will hopefully see more of these for things like checking email, checking server pings, displaying system information, dashboards, etc . Much of the code is handling the button states in a fancy way. It could be much simpler if you don't change the button text based on state.

timer

    import PySimpleGUI as sg
    import time

    """
     Timer Desktop Widget Creates a floating timer that is always on top of other windows You move it by grabbing anywhere on the window Good example of how to do a non-blocking, polling program using PySimpleGUI Can be used to poll hardware when running on a Pi     NOTE - you will get a warning message printed when you exit using exit button.
     It will look something like: invalid command name "1616802625480StopMove""""

    # ----------------  Create Form  ----------------
    sg.ChangeLookAndFeel('Black')
    sg.SetOptions(element_padding=(0,0))
    # Make a form, but don't use context manager
    # Create the form layout
    form_rows = [[sg.Text('')],
                 [sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
                 [sg.ReadFormButton('Pause', key='button', button_color=('white', '#001480')), sg.ReadFormButton('Reset', button_color=('white', '#007339')), sg.Exit(button_color=('white','firebrick4'))]]
    # Layout the rows of the form and perform a read. Indicate the form is non-blocking!
    form = sg.FlexForm('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True)
    form.Layout(form_rows)
    #
    # ----------------  main loop  ----------------
    current_time = 0
    paused = False
    start_time = int(round(time.time()*100))
    while (True):
        # --------- Read and update window --------
      if not paused:
            button, values = form.ReadNonBlocking()
            current_time = int(round(time.time()*100)) - start_time
      else:
            button, values = form.Read()
        # --------- Do Button Operations --------
      if values is None or button == 'Exit':
            break
      if button is 'Reset':
            start_time = int(round(time.time()*100))
            current_time = 0
            paused_time = start_time
      elif button == 'Pause':
            paused = True
            paused_time = int(round(time.time()*100))
            element = form.FindElement('button')
            element.Update(new_text='Run')
      elif button == 'Run':
            paused = False
            start_time = start_time + int(round(time.time()*100)) - paused_time
            element = form.FindElement('button')
            element.Update(new_text='Pause')

        # --------- Display timer in window --------
      form.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
                                                                      (current_time // 100) % 60,
                                                                       current_time % 100))
        time.sleep(.01)


# --------- After loop --------

# Broke out of main loop. Close the window.
form.CloseNonBlockingForm()

Desktop Floating Widget - CPU Utilization

Like the Timer widget above, this script can be kept running. You will need the package psutil installed in order to run this Recipe. The spinner changes the number of seconds between reads.

cpu widget 2

import PySimpleGUI as sg
import psutil

# ----------------  Create Form  ----------------
sg.ChangeLookAndFeel('Black')
form_rows = [[sg.Text('')],
             [sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
             [sg.Exit(button_color=('white', 'firebrick4'), pad=((15,0), 0)), sg.Spin([x+1 for x in range(10)], 1, key='spin')]]
# Layout the rows of the form and perform a read. Indicate the form is non-blocking!
form = sg.FlexForm('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True)
form.Layout(form_rows)

# ----------------  main loop  ----------------
while (True):
    # --------- Read and update window --------
  button, values = form.ReadNonBlocking()

    # --------- Do Button Operations --------
  if values is None or button == 'Exit':
        break
  try:
        interval = int(values['spin'])
    except:
        interval = 1

  cpu_percent = psutil.cpu_percent(interval=interval)

    # --------- Display timer in window --------

  form.FindElement('text').Update(f'CPU {cpu_percent:02.0f}%')

# Broke out of main loop. Close the window.
form.CloseNonBlockingForm()

Menus are nothing more than buttons that live in a menu-bar. When you click on a menu item, you get back a "button" with that menu item's text, just as you would had that text been on a button.

Menu's are defined separately from the GUI form. To add one to your form, simply insert sg.Menu(menu_layout). The meny definition is a list of menu choices and submenus. They are a list of lists. Copy the Recipe and play with it. You'll eventualy get when you're looking for.

If you double click the dashed line at the top of the list of choices, that menu will tear off and become a floating toolbar. How cool!

tear off

import PySimpleGUI as sg

sg.ChangeLookAndFeel('LightGreen')
sg.SetOptions(element_padding=(0, 0))

# ------ Menu Definition ------ #
menu_def = [['File', ['Open', 'Save',]],
            ['Edit', ['Paste', ['Special', 'Normal',], 'Undo'],],
            ['Help', 'About...'],]

# ------ GUI Defintion ------ #
layout = [
        [sg.Menu(menu_def)],
          [sg.Output(size=(60,20))]
          ]

form = sg.FlexForm("Windows-like program", default_element_size=(12, 1), auto_size_text=False, auto_size_buttons=False,
                   default_button_element_size=(12, 1))
form.Layout(layout)

# ------ Loop & Process button menu choices ------ #
while True:
    button, values = form.Read()
    if button is None or button == 'Exit':
        return
  print('Button = ', button)
    # ------ Process menu choices ------ #
  if button == 'About...':
        sg.Popup('About this program','Version 1.0', 'PySimpleGUI rocks...')
    elif button == 'Open':
        filename = sg.PopupGetFile('file to open', no_window=True)
        print(filename)

::...




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