viernes, 20 de noviembre de 2020

Simulaciones Online Muy buenas en JavaScript, Sorting Algorithms, xComputer con assenbly language, Genetic Algorithms, Mandelbrot, ...

Simulaciones Online Muy buenas en JavaScript, Sorting Algorithms, xComputer con assenbly language, Genetic Algorithms, Mandelbrot, ...

https://math.hws.edu/eck/js/



David Eck's JavaScript Page

Here are some entertaining and/or educational programs, written in JavaScript so that they will work on the Web. All of the programs use HTML canvas for drawing. Most modern web browsers support it; however, you might run into some old browsers that don't. Note that in many browsers (Chrome and Firefox, at least), you can right-click a canvas and choose a command such as "View Image" or "Save Image" to save a copy of the drawing. The program should work with a touch screen, as well as with a mouse. —David Eck

  • Genetic Algorithms Demo — A simulation of evolution using a genetic algorithm. You can design a "world" and see how some very simple, simulated "organisms" evolve in that world.
  • Explore the Mandelbrot Set — A program for visualizing the famous Mandelbrot set, which lets you zoom in to any degree and control the colors that are used for the visualization.
  • Sorting Algorithms — Watch visual demos of five common sorting algorithms, and time how long they take to sort large arrays.
  • Three programs for drawing with symmetry groups in the plane:
    • Wallpaper Groups — Draw symmetric patterns using any of the 17 wallpaper groups, which have translation symmetry in two independent directions.
    • Frieze Groups — Draw symmetric patterns using any of the 7 frieze groups, which have translation symmetry in one direction only.
    • Rosette Groups — Draw symmetric patterns using rotation and dihedral groups, which have rotation and/or reflection symmetry but no translation symmetry.
  • Turing Machine Simulation — Create and run examples of the abstract computing devices known as Turing Machines. (Mostly for people interested in the foundations of theoretical computer science.)
  • xComputer — A simulator for a very simple, made-up model computer, with an assemble to convert assembly language programs into machine language and an emulator that shows the step-by-step execution of machine language instructions.
  • xTurtle — A "turtle graphics" program that lets the user write programs and give individual commands in a made-up turtle graphics programming language.
  • Pentominos Puzzle Solver — A pentomino is a polyhedron made up of five squares of the same size. This program will solve puzzles where the goal is to place the twelve possible pentominos on a board.
  • Chaos Game — Design self-similar fractals, which are visualized by the program using a random process.
  • Cellular Automata and the Edge of Chaos — Make images produced by the evolution over time of one-dimensional cellular automata, and explore the idea that the most interesting cases tend to arise when the automaton is on the "edge of chaos."
  • Three programs for graphing functions of one variable. These are not as polished as they could be. I plan to work on a larger variety of similar programs.
    • Basic Grapher — Graphs a function entered by the user.
    • Families of Functions — Graphs a function that can depend on up to four parameters, with sliders for changing the parameter values.
    • Derivatives — Graphs a function along with its first and second derivatives, and can draw tangent lines to the functions when the user drags the mouse on the graph.
  • A few small examples, mostly for amusement:

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