| Name | Last modified | Size | Description |
|
| Parent Directory | | - | |
| A Course in Mathematical Analysis/ | 11-Mar-2012 05:18 | - | |
| All Robotics and Mechatronics Books/ | 11-Mar-2012 05:18 | - | |
| An Introduction to Computational Physics, Second Edition/ | 11-Mar-2012 05:18 | - | |
| Animation/ | 11-Mar-2012 05:18 | - | |
| Artificial Intelligence/ | 11-Mar-2012 05:18 | - | |
| Art of Designing Embedded Systems/ | 11-Mar-2012 05:18 | - | |
| Computational Linguistics/ | 11-Mar-2012 05:18 | - | |
| Computer Architecture/ | 11-Mar-2012 05:18 | - | |
| Computer History/ | 11-Mar-2012 05:18 | - | |
| Cryptography/ | 11-Mar-2012 05:18 | - | |
| DSP-Collection/ | 11-Mar-2012 05:18 | - | |
| Data Analysis/ | 11-Mar-2012 05:18 | - | |
| Data Mining/ | 11-Mar-2012 05:18 | - | |
| Databases/ | 11-Mar-2012 05:18 | - | |
| Digital Design/ | 11-Mar-2012 05:18 | - | |
| Electrical and Electronics Engineering/ | 11-Mar-2012 05:18 | - | |
| Electronics/ | 11-Mar-2012 05:18 | - | |
| Elsevier Creating Games with Unity and Maya/ | 11-Mar-2012 05:18 | - | |
| Encyclopedia of Computer Science and Technology - (Malestrom).pdf | 11-Mar-2012 05:53 | 8.8M | |
| Fundamentals of Computer Graphics -- Peter Shirley/ | 11-Mar-2012 05:18 | - | |
| Hacking & Security/ | 11-Mar-2012 05:18 | - | |
| Information Retrieval/ | 11-Mar-2012 05:18 | - | |
| Information Theory/ | 11-Mar-2012 05:18 | - | |
| Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel/ | 11-Mar-2012 05:18 | - | |
| Maths/ | 11-Mar-2012 05:18 | - | |
| Misc/ | 11-Mar-2012 05:18 | - | |
| Mobile Computing Concepts, Methodologies, Tools, and Applications/ | 11-Mar-2012 05:18 | - | |
| Operating Systems/ | 11-Mar-2012 05:18 | - | |
| Programming/ | 11-Mar-2012 05:18 | - | |
| Software Engineering/ | 11-Mar-2012 05:18 | - | |
| The Actually Useful Programming Library/ | 11-Mar-2012 05:18 | - | |
| Theory Of Computation/ | 11-Mar-2012 05:18 | - | |
| Wireless & Networking/ | 11-Mar-2012 05:18 | - | |
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